More Q&A for DQ Kickstarter Adventure

I’ve gotten a few other questions about this project, so I have some more answers about this idea.

One of the questions was whether setting the goal at the end of September would allow enough time to pull together enough support. My thinking was that I would reach most of the likely supporters just in the DQ groups, and that, in that case, it wouldn’t take much time to see whether or not there was enough support for the project. But it’s a fair question; do others of you also think that’s too short a timeline? Would it make sense to open it up through to December, and make it a 2012 project?

It was also suggested that it should be possible to contribute a smaller amount than the lowest premium level. That was my intent, as well, but I guess I didn’t state that explicitly. As with Kickstarter projects, you can contribute any amount. The premiums I outlined are a list of proposed rewards or opportunities at various levels of contribution, but if you only want to contribute $1 just to get your name in the credits, that would be fine. But only contributors at the premium levels would get advance copies; a $5 contribution would help fund the project, but wouldn’t get a copy of it until it was released for general distribution.

A couple people asked about proposed page count. I would expect it to be at least twice the size of “The Water Works,” which is 10 pages (plus the title page) without any internal artwork other than the map on the last page. So, roughly 24 pages for the adventure. If there are new rules introduced in the adventure (new college of magic, new skills, etc.) that would be in addition to that base page count.

Those figures are also for page count without art. For “Poor Brendan’s Almanac,” I used all clip art and freely usable material for the illustrations. I could certainly do that again with this project. Art is also expensive to commission, so I don’t have expectations to have a lot of custom art in the adventure. But I think there was usually not much in the way of additional art in the various SPI adventures, so this would probably be along those lines, as well. There would, of course, also be maps and diagrams as part of the adventure. I already have a volunteer to help with cartography.

Thanks for the feedback, and keep asking questions.

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