I’m getting ready to start the adventure fundraiser project. The working title for the adventure is Wilderness. Naming rights are open to discussion and/or sponsorship.
Right now, my plan is to start the campaign on December 1st and run it through the end of February. That’s a little longer than ideal, but I think it allows more time to reach people who might be interested in it and try to recruit them to contribute.
I’m planning to use IndieGoGo to handle the fundraising. This means a couple things for the project. Most importantly, unlike Kickstarter, all contributions are collected. If the project doesn’t reach its goal in Kickstarter, no one gets charged. But with IndieGoGo, if you pledge X dollars, you are charged X dollars immediately, and, after the fees are taken out, the rest goes to fund the project right away. I’ve also been given to understand that it is easier for non-US contributors to participate through IndieGoGo, as opposed to other crowd funding platforms.
The upside for this is that, as long as there is some contribution, the adventure is going to be produced. It may only be minimally funded, in which case, it’s going to be smaller in scale. But I’m going to take the advice of Mark Shocklee about setting a range of goals.
The base goal is probably going to be $750. For that, the project will be a minimum 16-page adventure. If support reaches $1500, it will be a minimum 32-page adventure.
There is also an opportunity to have an art component. If support reaches $3000, I will have a custom piece of cover art commissioned from Timothy Truman (the artist who did the cover art for Enchanted Wood; I’ve been in brief contact with him, and it looks like it would be possible to commission him for a piece). That might also end up being a separate crowd funding project, rather than rolling it into the adventure fundraiser. I’ve also contacted another artist to see about rates for some interior art. I was going to see about contacting John Garcia (who did many of the interior drawings for the DQ rulebook), but unfortunately he passed away a few years ago.
I’d like to have some art in the adventure even if we only raise a moderate amount of funds. So I will assign roughly 20% of the money raised to go toward illustrations and artwork. This will probably mean hiring younger, lesser-known artists for a pittance (and I am not happy at having to do that), but I am realistic about the money that will be available, and I hope that I will be able to find a couple people who might be willing to do some fun work for a fraction of what they would normally charge. The other option would be to find some existing art that would be appropriate that we might be able to license to use.
If you have any leads or ideas about the art side, let me know.