There’s a map occupying the homepage on the Wilderness of A— Fundraiser page; what is it and where did it come from?
This is a portion of the map from my Caldera campaign. The city at the center of the map is Gafton, where the campaign was based. It was just a black and white map, but I took a little while and added some color to it to make it more visually appealing. It’s a 5 mile hex scale; the scale of the DragonQuest strategic hex grid.
While I don’t think it looks too bad, this is NOT the location I’m looking at for the adventure. It’s just here as eye candy (and hopefully you find it appealing like that). If you can use it in some fashion in your own campaigns, that’s great.
But I do have some questions about the setting for the Wilderness adventure, and I’m interested in feedback from you, the potential players and GMs. Schematically, here’s an initial look at the kind of configuration I am looking at for the adventure right now:
The issue at the heart of the adventure is the need for goods from the Barony having to go down to the Frontier Port, then sail across the Ocean to the Port City, then travel overland back up to the Kingdom’s capital. A direct road would be quicker; that’s the Baron’s project, and, since there is difficulty, that’s why he needs the help.
The questions for discussion regarding the setting are:
* What kind of environment would fit in for most campaigns? Right now, I’m thinking of making it a combination of wasteland, forest, and mountain.
* Does the concept of a Kingdom at the edge of the known world and a frontier Barony fit for most campaigns? (Basically, are you going to be able to use this?)
* Should the adventure be located in relation to the Frontiers of Alusia?
Even if someone takes the Hero – World Supporter perk in the fundraiser, these are going to be valid questions, so I’d appreciate your thoughts about it.