Erbatax Temple is carved into the rock of a cliffside, a couple hours dusty hike from the nearest village. People used to live much closer to the temple long ago, but those settlements are gone. The temple proper has always been open with a wide stair leading up into the hallway of columns and the interior chamber. There is only a single side hall off the main chamber, and it is closed off by a stoutly built wooden door reinforced with iron banding. If there is something on the other side of that door, it has probably been in there for a long time, judging by the layer of dust covering the floor.
I did the hatching and shading for this one a couple months back, I think, but it never got scanned. So I had to print out the base drawing and do the hatching and shading on it again. Fortunately, I enjoy doing the hatching, so it didn’t take a lot of time to get this done, and this time I remembered to scan it.
This is mostly a spiraling, one-way path. There are some side rooms, but it doesn’t afford a lot of options, just press on or quit and go back. That’s supposed to be water gushing out from the wall at the top, then following the stream down the page and disappearing into a small opening at the bottom of the page. It read that way a little more clearly in the plain line drawing than it does with the shading on top of it.
There’s something about the juxtaposition of the rectilinear halls and rooms with the cavern section on the right side of the map that I really like in this one.
As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project.