The Exquisite Corpse Dungeon 2

The Exquisite Corpse Dungeon is a tricky project, because so much of it takes place behind the scenes.  Even the contributors don’t get to see the final product until the end.  Maybe you recall seeing the discussion a couple months ago.  But then it’s mostly been silent.  That doesn’t mean that things haven’t been happening, though.  And now, after more than 2 months and the work of 22 contributing artists, the newest Exquisite Corpse Dungeon is now revealed.

Capture

(there are even larger versions below)

It’s an enormous map.  The full size version fits an 18″ x 48″ sheet.  To keep it manageable, there’s the smaller (JPG) image above, to give you a sense of its scope, then a larger (JPG) version below the cut, and then, if you want to look at an even more detailed version, the PDF (6+ MB) is half size (9″ x 24″) and is amazing.  At a scale of 10′ per square, this map would be nearly 23 acres of dungeon ( 600 by 1680 feet at 10×10 square scale).  The individual sections are the same size (30 squares wide by 12 squares tall) as the ones in the first Exquisite Corpse Dungeon, but this time the map is twice as wide, so sections are side by side, as well as connected up and down along the map.

With nearly double the number of contributors this time, there are a lot of new faces, as well as many of the artists from the first Dungeon back and contributing to this one, too.  Contributors to the Exquisite Corpse Dungeon 2 are:

Nate McD
Patrick Usher
Jens Loldrup Larsen
L’Uomo Macchina
Josephe Vandel
Andrey Makarov
David Millar
Nate Marcel
Matt Bonhoff
Matt Widmann
Ivan Katyurgin
Scott Aleric
Kevin Campbell
Andrew C. Durston
Marc Majcher
Dyson Logos
George G
Jef Wilkins
Michael Patrick
Billy Longino
Sarah Richardson
Rodger Thorm

I’m grateful for the creativity of all of these people and their contributions to this project, and their enthusiasm for it.  There’s a lot of talent in that list (an awful lot!), and if you pay any attention to maps in gaming and RPGs,  then you recognize at least a few of those names.  If you are looking for someone you can work with for a project of your own, this is a really good starting point for finding someone.  Most of these people are readily found on Google+ (you can check in at the Exquisite Corpse Dungeon 2 Community to find them, or just search a name on G+).

More detailed maps are after the cut

CaptureV


The PDF version (link) of the Exquisite Corpse Dungeon 2 map is even larger.  And for maximum detail, the full-size copy will be included as part of the October Digital Hoard from Mythoard.

There are also some plans underway to make a booklet version of it, one way or another.  Stay tuned, we may find we have something more up our sleeves…

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7 Responses to “The Exquisite Corpse Dungeon 2”

  1. Kevin Campbell Says:

    I think I speak for all contributors when I say thank you very much Rodger, for all your time and effort in bringing this project to fruition, as well as being a double contributor yourself.

  2. Michael Sincevich Says:

    Wow, so How do I contribute?

  3. rthorm Says:

    Glad you asked, Michael. The majority of the organization and discussion takes place on Google+, and the current group is here:

    https://plus.google.com/u/0/communities/108245358165736516269

    The Exquisite Corpse Dungeon 2 is complete, but given the interest in participation and the huge audience spike, there will likely be another one, and that’s the best place, besides this blog, to keep track of what’s up on future Exquisite Corpse projects.

  4. Fyxt RPG Says:

    Wow this is a pretty crazy cool map here! I’m going to have give this a go with my group. Thanks a ton to everyone who contributed! Nicely done!

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