Archive for January, 2022

Dungeon Fragment 1-29

January 29, 2022

Why not a dungeon fragment with all sorts of irregular edges instead of nice, smooth walls?

This does take on a certain, shall we say intestinal character, I suppose, though the links between the rooms do not necessarily continue the theme.  One could easily imagine these chambers being occupied by some kind of insect colony, with thousands upon thousands of unpleasant critters spread throughout.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project, or if you would like to commission a custom piece.

Dungeon Fragment 1-15

January 24, 2022

This piece was created to be posted on the 15th, but since the Lunar project came along, and I had the opportunity to share that map, that bumped the space in the schedule for this piece. (For some reason, this didn’t post this weekend, so it’s been rescheduled to post Monday morning).

I’m happy that there is more work to be posted, and I’m also glad that there are more than the minimum of two of these maps that I wanted to have posted for the month; so I’m ahead of plan on that.  If I can build up more of a buffer, I might start doing additional posts, or posts on other days.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project, or if you would like to commission a custom piece.

Lunar X1

January 15, 2022

This map is a research base on a small moon.  It was a recent commission for Through the Void, a science fiction game that is being itchfunded right now.  The game is described as a minimalist OSR (Old School Renaissance) game:

The core rules of the game fit on 1 sheet of paper. Explore abandoned asteroid mines, hulking relics of the solar wars, and lunar labs. Through The Void provides the characters sheets, rules, and procedures you need to build thrilling space adventures and all you need are pencils, dice, and a few hours with your friends. 

The base includes an airlock for personnel access, projecting out, top left; and a rover garage with a large bay door, top right.  Other spaces include a galley/common area and two habitat sections (on the right side), and two laboratories (one of which is connected to the large research bay, which has the exposed lunar surface in the center).

This map was kept pretty open, to allow for different GMs to populate the spaces in different ways, but the greebling along the walls gives it a more science-fiction feel, while helping give good definition to the spaces.

This was a quick turnaround project, to help with their internal development needs, and fortunately I had the time available to get this done for them.

Dungeon Fragment 1-08

January 8, 2022

Another dungeon fragment map, with some doors to enclose a few spaces. And a few connections to other areas beyond this small dungeon section.

This one scheduled a few days in advance to start building up a buffer to be able to have these post on a regular basis. For the time being, I hope to have one post every 2 weeks, or two a month; this month is covered already. If I get more posted this month, that’ll put me ahead. I’ll try to maintain that schedule, though there may be hiccups along the way.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project, or if you would like to commission a custom piece.

New Dungeon Fragments

January 1, 2022

A few years ago, I created a series of Dungeon Intersections. They are drawn on a small notepad that has really nice paper, and something about the size and the texture seemed to beg for quick doodle maps that I posted fairly regularly one every couple weeks.

So, for the start of the new year for 2022, I’m starting another series of the same type of maps. For this year, I’m going to wait and see how readily I can post these before I declare a schedule. The last series was 26 maps, named alphabetically, and posted over the course of a year. I hope to match that set this year, but delivering anything has been problematic over the last couple years, so there are no promises, other than that I will try to keep to the schedule.

If you want a set of the older intersections series printed on a set of poker-size cards, those are available from DriveThruRPG. You can also find them by scrolling back through the older posts of this blog.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project, or if you would like to commission a custom piece.