Goblin Towers in Q-Space


Taking a bit of a break with this, to experiment with a different kind of structure. An earlier draft sketch was posted on Mastodon (in particular, my account at dice.camp). And a cleaned up, high contrast final first-state version is also here (below).

This should be usable as a dungeon, if the edifice suggests something in your imagination. Since it was created on a grid, it would be easy enough to add numbers along one axis and letters along the other, and then use those coordinates to identify each of the doors and windows (and if there is call for a keyed version, I might do that, as well). There are 15 doors and seven windows, each of which imply the presence of a room, so that allows a fair amount of space for different things to be going on. And the vertical configuration makes it easier to have separation between different inhabitants.

Let me know if you are interested in seeing more of this kind of thing. I enjoy the current series of Dungeon Fragments, and I’m going to keep making those. But I also want to include more alternative and experimental varieties of maps and drawings, as well.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project, or if you would like to commission a custom piece.

RT dungeons 2022

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