Posts Tagged ‘cards’

End-of-Spring 2021 Update

June 20, 2021

It’s almost summer, and well past due for some updates. The next issue of AntherZine was supposed to be a Spring issue; it’s going to be late, but it is well underway, and should be out soon. We’d also like to find more writers to include in future issues. We’re also working on getting print copies of the Wilderness of Ordurak map. And there is a new product at DriveThruRPG: the Dungeon Encounters cards.

AntherZine – Two articles and a remix of a game from HodagRPG are done; another article is underway. It shouldn’t be too much longer before this is out. It would be good to get to the point where it is cost effective to be able to make a hardcopy print version.

Dungeon Encounters cards – A deck of 26 poker-size cards with sections of dungeons. On one side, the map is plain; the other side has the same map with an overlaid hex grid. We’ve already had inquiries about a PDF and/or a book version of this, so look for those to be available soon, as well.

AntherZine Contributions – At this time, 73 people have downloaded a copy of the first AntherZine. That’s not bad for a zine coming from nowhere. Most people took it for free, but a few paid something for it, and the income from sales for that are a bit under $40. That means there is not much budget to pay contributing writers. But the intent is absolutely to pay writers, so if you have something to pitch, get in touch!

Wilderness Map – We made a few updates and corrections to the print map of the Wilderness of Ordurak, and the PDF versions of those are available. This now also includes a Player’s map, which has the unknown areas empty, so it can be given to the players to fill in as they explore and learn about the region. But the complete region map came back with some strange, blocky pixelization in the mountain areas. It’s not clear what caused the problem, but we need to take care of that before it’s ready for sale.

Deck of Maps and Intersections

October 21, 2016

There are only a few more Intersection maps from my Intersections series remaining to be posted.  I’ve been thinking about doing something to collect the entire set and make it available in some kind of print form.  Making a book would be obvious, but also not terribly unique, so I was casting around for other ideas, and landed on the idea of a set of cards.

What I’m proposing is a deck of 26 cards, with the complete Intersection series on one side, and a set of semi-geomorphic dungeons on the other side.  The two wouldn’t really relate to each other directly.  The Intersections themselves don’t line up in any way, and the idea behind them was for them to be small snippets; places where other, larger things were coming together.  But the obverse set would be designed to be able to be put together to make a larger, interconnected dungeon.


The idea here is not that any combination will work equally.  Instead, there are different patterns for the cards, but with enough commonality that they can be combined in a lot of interesting ways.  The test image shows a number of these cards laid out together.  The notches represent the locations where connections extend off the card.  So, you can see, there are different arrangements on different cards, and not every card neatly lines up with its neighbors.  But this creates some possibilities for longer corridors and for larger rooms.

So, what I’m wondering is, if there would be much interest in something like this?  The Intersections are complete; it would be a matter of getting the semi-geomorphs drawn. There are lots of maps and map makers out there.  What would make you consider spending a few bucks on a set of these cards?

SciFi Cards – printed and written on…

June 18, 2015

The printed cards arrived along with some other things for proofing. The immediate question was, would they pass the pencil and pen test?


Overall, they are pretty decent, as good quality as should be expected for something like this.  The printing of the light grays is a little bit too light, but that’s a calibration issue between design and production, and that’s what print proofs are for.  The more important question is the glossiness of the coating, and how well they can be written on.

Since these are intended for note-keeping, it is important that these can be written on.  By themselves, they are nothing, really.  So, how did they do?

The bad news, first of all, is that they are not at all suitable for use with pencils.  I didn’t test it extensively, but the mechanical pencil I tried first did nothing other than creasing the surface a bit, the same as if I had been using a nail to mark it.  So erasable doesn’t figure, since they can’t be written on with a pencil in the first place.  If your writing implement of choice is a pencil, these cards are not what you want.

Then I tried pens.  I used four different pens on the test card (left, above).  “But, I only see two sets of words, Rodger,” you’re saying, now.  And that’s right.  The Sharpies (both a Fine Point and an Ultra Fine) were perfectly adequate for marking these, and that’s what I used on the other cards shown, as well.  The other two pens I used, a Flair Medium and a Micron 02 both wiped off completely (like a dry erase, almost), even after sitting on the card for a few minutes.  So maybe there is some erasability, after all.

That could be a good thing, or a bad thing, though.

If you are using the card to keep track of something like charges used, or hit points received, you could probably re-use the card a couple times.  The testing I did was to leave the ink on it for about 10 minutes before seeing if it would wipe off with a finger.  After a few times doing this, it might not be as resilient as the first time.  That’s not how they are intended to be used, so I wouldn’t want to count on them performing like that over and over.  But they’re cheap enough you could use one for a while, and then, if it got messed up, just start a new one to replace it.

These will be coming to the Atherwyck House store at DriveThru RPG

New Print Proofs

June 13, 2015

Yesterday’s mail brought the proof copy of the printed map for “The Wilderness of Ordurak.”


This is a 12 x 18 print on poster paper. It’s reasonably glossy (as you can tell from the photo) but not as heavy stock as the SPI map for Alusia (for those of you interested in the comparison); it’s definetely paper, rather than cardstock. It is folded (but then, so was Alusia), but it was shipped in a padded envelope, and it had a couple pieces of thin cardstock to protect it. I think that these should ship fairly well. (And a copy is going to Stephen Peto, who did this map, so we’ll see how shipping to the UK works. I had thought that DT-RPG had a POD site in England, as well, but apparently they print everything in the US and then ship internationally.)

The scifi certificate cards were also in this order, as well.  These are playing card size cards that you can use to keep notes for your games.  Fill in info for special equipment, or use as a small scale character sheet.  Card backs have a hex pattern, which can be used for mapping or other notes.



These will be coming to the Atherwyck House store at DriveThru RPG

SciFi Cards – first draft

May 8, 2015

I’m starting to have fun with these. Here are a couple first drafts of a science fiction version of a certificate card (this is sized for a poker-size card).


Most likely, we’ll be setting these up for printing through OBS (DriveThru RPG, RPG Now, etc) If you have interest in how these are done, or what would be a good number to have in a pack, or how you’d like to see them offered, you have the chance to help steer how this gets launched. (If there’s huge demand for larger size or for something that we could do better by printing it ourselves, we’d look into that. But I think the POD and international distribution available through OBS works better for this.)

There will probably be a print & play option for these, as well through my Patreon. Stay tuned for that, too, if you’re interested in that option.