Posts Tagged ‘cross-section’

Final Trollbrucke

August 13, 2016

Trollbrucke-colored

This is inspired by — and trying to replicate — old mining maps and geologic sections that used colors, as well as patterns, to show the different layers.  And, of course, there are all kinds of passages and wandering bits through it to make it moderately dungeon-y.

It’s still an open question in my mind as to whether or not this is of any use for actual game play, or if it’s just a cool thing (and hopefully a little inspirational, to think about some adventure ideas).  There’s something extremely compelling about section drawings, at least for me.  But, while I find them endlessly fascinating to look at, I’ve never tried to use one in a game, myself, and I wonder if others do, or if these are mostly just fires to the imagination.

Originally, this was only going to be a black and white image.  The different hatching patterns were sufficient, I thought.  But, after scanning it and cleaning it up and shrinking it to a reasonable size, I started playing around with dropping color into it, and it seemed to be turning out pretty well, so I kept at it.

I thought I’d previously posted a mostly complete draft of this, but I couldn’t find it (just this mostly finished lower half).  That just makes this a better reveal now.  There are a couple other works-in-progress that I have in the backlog that need to get finished up, as well.  Things are in a transition phase on several fronts, so hopefully it’s a good time to get some other things finished up and on to some new projects.

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Trollbrucke – Foundations

March 30, 2016

map16-0330draft

This is mostly done now.  There are a few final touches that need to be added in, and the upper layers haven’t been drawn, yet.  But this gives a pretty good sense of where I’m headed with this project.

I thought the idea was pretty great, although mostly just a throwaway, initially.  But I’ve spent too much time fussing over it, and I think it’s lost some of the original energy.

There is already a section above this, which is well underway, with the surface and the actual bridge itself.  By implication, there could be a couple more sections, with the two ends of the bridge off to either side.  There are also at least two more implied underground sections, with the tunnel leading off to the right and the stairway leading even deeper.  Those may remain unknown, though.  Too many things I don’t like in this, although it was fun to try.

A Section Dungeon

December 4, 2015

A deep valley with a small keep on one side and a stone hut on the other.  But what is interesting is all that lies beneath the surface.postmap31-b1203map

This turned out rather better than I had expected.  Putting the valley in the middle seems to have helped get it into manageable pieces and break things up.  Tree roots were only penciled in to start, and then, when overtaken by hatch, I figured they’d just be gone.  But I tried with the heavy pen, and that seems to be even better than the original; I’m really happy with that bit.  Unfortunately, the little tree by the stream kind of disappears.

The background could use some help, but it’s workable enough for present purposes.

As usual, feel free to use for any non-commercial purpose, or contact me if you’d like to use this on a commercial project.